BUILD STORY // SPENDIOSA // MAKING THE RIDICULOUS

3D-Printed Tap-to-Pay Wand: The SPENDIOSA Build

The original idea was simple: hide a normal tap-to-pay card inside a ridiculous magic wand. The hard part was everything after the word inside.

V2released design
30+slide-lock cycles survived
R11little card lifter that finally behaved
BuildBookstress-tested by this project
In normal-human terms: keeping the card secure was easy enough. Keeping it secure and making it removable without fingernails, swearing or destroying the wand turned into the part that took all the tinkering.

1. Start with a card. Put it in a star. How hard can that be?

The earliest V0.1 Classic Star was basically a star-shaped box: size the cavity for a standard payment card, keep the front thin enough for tap-to-pay to work, and screw the back on.

EARLY CAD TARGETCard cavity: 86.2 × 54.6 × 1.0 mmAbout 0.30 mm room per sideAbout 0.24 mm extra room for thickness1.4 mm front over the tap-to-pay card4 × M2 screws
TRANSLATION

The card had a little breathing room rather than being jammed into a perfect-size hole, and the front was kept thin enough that tap-to-pay still had a fighting chance.

Early grey SPENDIOSA star and handle concept
V0.1-ish front concept: recognisably a wand, but still basically an enclosure with a handle.
Rear SPENDIOSA concept showing the payment-card cavity
The rear cavity concept. The blue block represents the card volume that had to be captured while still letting it tap.

Important: these were design targets, not a victory lap. V0.1 was checked on the computer; I had not tried that version as a print.

2. Screws worked on paper. I wanted something less clunky.

V0.2.2 moved toward a removable rear cradle and detachable threaded handle. That sounded cleaner, but the proportions were wrong: the star was only around 2.6 mm thick while the handle region was closer to 20 mm. It looked like a thin badge stuck to a broomstick.

V0.3 made it look more like a wand. The star got thicker and the collar around the handle got more substance. The front still needed to let the card tap, and the back needed space for a finger to reach it. The exact early measurements are kept in my build notes.

Printed threaded handle connector test
The threaded connection looked clever in CAD. The physical print had other ideas.
SPENDIOSA V0.5 three-quarter render
By the V0.5/V1 direction, the silhouette and proportions were getting much closer to the thing I actually wanted to hold.

3. Enter the boring little test prints that saved a lot of plastic.

Instead of printing an entire star every time I wanted to move a fit by a fraction of a millimetre, we started printing small test pieces (test coupons): holes, pegs and the bits that held the cover shut. They are not glamorous. They are also one of the smartest things I did in this project.

We called two test versions SNUG and EASY: one deliberately tighter, one easier to push together. MakerMouse, my AI assistant, helped keep track of the changes. I still had to print them and see which one behaved.

Translation: print two tiny versions, one deliberately tighter and one deliberately easier. See what the printer and filament actually produce. Then use the winner instead of pretending CAD dimensions are reality.
Collection of small SPENDIOSA fit and retention coupons
A pile of small test pieces is cheaper than a pile of failed full-size wands.
Labelled SPENDIOSA fit coupons on paper
Physical coupons were labelled and compared instead of relying on memory.
Payment card being test fitted in a printed holder
The boring but important bit: checking the real card, not just the perfect rectangle in CAD.

4. The thread failed. The slide-lock did not.

The printed screw thread sagged and wouldn’t fit. We tried another connection, then settled on a square peg that pushed into a matching hole in the handle: a 7.4 mm peg in a 7.8 mm hole, reaching about 20 mm inside. The handle could stay together without glue; the card cover still needed to come off.

The rear card cover went the other way: it did need to be removable, so the project moved to a slide-lock system. That mechanism was opened and closed more than 30 times and kept working with acceptable wear.

Diagram showing SPENDIOSA V1 slide-lock entry and locked positions
V1 slide-lock principle: enter offset, slide about 9 mm, finish with the outer bodies aligned.
Physical SPENDIOSA slide-lock prototype
The mechanism in plastic. This mattered more than a beautiful render because it was the part that had to survive repeated use.
What stayed in V1:EASY/SNUG fit work had produced usable results.The threaded joint was rejected.The sliding back cover and its rails stayed.No glue and no screw-fastened rear cover.

5. Excellent. The card is secure. Unfortunately, it is now a hostage.

This is where SPENDIOSA became SPENDIOSA. Once the card retention was good enough, the card became annoyingly difficult to retrieve. Fixing the first problem exposed the next requirement: the wand needed a way to lift the card into fingertip range.

Card retrieval tab lifting a payment card in the SPENDIOSA body
A physical retrieval test. The white lifter gets under the edge of the card so you are not digging around inside the star.
Pink SPENDIOSA components arranged on the print bed
By this point the “simple wand” had become a pile of little parts that all had to work together.

6. The tiny white bit got its own revision history.

The retrieval lifter went through multiple rounds because it had to be strong enough to push a real card, small enough to live inside the enclosure, and shaped so the card would ride up rather than jam against it.

SPENDIOSA card lifter R5 drawing
R5: An early lifter shape. Its rounded base needed room to rock inside the holder.
SPENDIOSA card lifter R6 drawing
R6: The next try changed the U-shape and added a small stop and sloping edge to help lift the card.

The next versions kept chasing the same annoying problem. The little white part had to rock under the card like a see-saw. Too chunky and it jammed, too skinny and it bent, too short and it barely lifted anything. The version labelled R11 finally felt useful.

Translation: the card needed a tiny see-saw. Too chunky and it jammed. Too skinny and it flexed or broke. Too short and it barely lifted the card. R11 finally hit the useful middle ground.
Two small white SPENDIOSA retrieval lifter prototypes
Two of the lifter shapes in real plastic. Small part, disproportionate amount of thinking.
White retrieval lifter installed inside a pink SPENDIOSA star
The lifter installed where it actually had to work, not floating heroically in CAD.

R11 survived five very tight card removals with only minor stringing. That showed the lifter could work, even with a stubborn card. V2 gave the card a little more room.

7. V2: stop fighting the card and give it some breathing room.

For V2 I printed another small card-holder test piece, rather than another whole star. We moved the finger opening to the useful side and adjusted the rails. The up-and-down gap grew from about 0.62 mm to 0.82 mm so the card was less of a wrestling match.

SPENDIOSA V2 card holder measurement drawing
Computer check before printing: giving the card more room still left plastic around the outside and beside the sliding lock. The measurements stayed in the build notes.
Translation: I loosened the places that were making the card annoying, but checked that doing so did not leave the star flimsy around the slide-lock or outer wall.

The physical V2 coupon was the payoff: the card came out finger-smooth and “buttery smooth” with the R11 lifter. There was a tiny amount of wobble/rattle, but usability was dramatically better than the earlier too-tight capture.

8. The handle, collar and tip got the same treatment.

The handle got a small 0.40 mm rib to hold it more firmly. The collar opening ended up at 7.80 mm, leaving about 0.20 mm room on each side of the matching part. I wanted to put the handle together once without glue, while still being able to open the card cover.

Close-up of SPENDIOSA star joined to the handle
Checking how the star and handle fitted together in a real print.
SPENDIOSA handle and pommel tip test
The little cap at the end got its own fit test too.
Silver SPENDIOSA star with red collar fit test
A fit check around the collar before committing to another complete print.

9. “Final” still needed an asterisk.

V2.0 kept the changes that had helped: the better finger opening, roomier rails, R11 lifter, tighter handle and revised back cover. The eight STL files passed the computer checks for closed shapes. That is useful, but it does not tell me how the finished wand feels in my hand.

The sliding lock survived more than 30 opening-and-closing cycles, and the R11 lifter survived five very tight card removals. The small V2 card-holder print worked much better. The complete final V2 star still needed printing and testing when I closed these notes. I’m keeping that unfinished bit visible rather than calling every file a proven product.

SPENDIOSA V1 parts printing on a Creality printer
Real prints exposed things the CAD never complained about.
Pink SPENDIOSA production parts with support material
Late-stage production parts: closer to the final answer, still subject to real-world print and support behaviour.

10. Why this project changed how I build things

UNO helped teach me to stop redesigning things that already worked. SPENDIOSA taught me why I needed a proper memory for the entire project.

There were too many versions, connections, successful tests and dead ends for “I think the last one was 0.2 mm tighter” to be good enough. The BuildBook idea became useful because it could record not just what the latest shape was, but why it had changed and which earlier fight was already won.

The useful bit: making things often means failing with better note-taking. Small test prints, version numbers and a record of what actually worked saved far more time than pretending every redesign started from a clean sheet.
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